So I've been busy playtesting my old Eradicators (remember the one with the bikes?). It's been doing moderately well but there's still some synergy missing. One of my favourite elements of the list, the bikes, are not pulling their weight enough unfortunately, especially not when you realise that they're using up well over 400 points when you take into account the two Independent Characters attached to them.
So after some playtesting and friendly advice with the Warheads I've come up with the list below, (with a lot of help from Crafter and R0ot!) by adding in a hammer unit (something I've never used in any other list, a librarian in terminator armour and a Land Raider Crusader.
This should help undo a lot of the problems I'm finding on the tabletop, against things like multiple monstrous creatures (Tyranids, Chaos Daemons etc.) and other hammer units (Thunderwolf Cavalry, Ork Nobs etc) which I find hard to deal with using the older list.
The list still retains the drop pod unit, the three vindicators and four land speeders with some added searchlights and a few other small changes. The list dishes out a lot of pain, has 4 scoring units and has thirteen kill points. Have a look and let me know what you think:
Librarian
Terminator Armour
Storm Shield
Shield of Sanguinius
Unleash Rage
Terminator Assault Squad
4 Thunder Hammer/Storm Shields
Assault Squad
Dedicated Transport:
Land Raider Crusader
Multi Melta
Extra Armour
Searchlight
Assault Squad
Dedicated Transport:
Rhino
Searchlight
Assault Squad
+5 Extra Space Marines
2 Meltaguns
Power Fist
Dedicated Transport:
Drop Pod
Land Speeder Squadron
2 Land Speeders
1 Multi Melta each
Land Speeder Squadron
2 Land Speeders
1 Multi Melta each
Vindicator
Dozer Blade
Searchlight
Vindicator
Dozer Blade
Searchlight
Vindicator
Dozer Blade
Searchlight
So there you have it folks, my newest list using my first hammer unit. Comments welcome as always!
Labels: Army Design, Blood Angels, Eradicators, Maynard, Warhammer 40K